Hi all, As a side project, I'm creating a tick-tack-toe game in Mendix. However, my current is issue is with multiplayer, the game is not refreshing locally. I sign in as player one on my Edge browser and then instantiate the game. I then sign in to my Chrome browser as player 2 and join the game. As player 2 I can see the board (that means that the game is in the 'not started'-state), however as player 1 I still see that I'm waiting for another player (that means that the game is in a 'waiting for player'-state) I have an event that triggers every 2.5 seconds that refreshes the game-object. However, the change of the game-object is not picked up. Any advice? TIA!
asked
Nico Mouton
2 answers
0
Hi Nico,
please provide some more information about how you are trying to refresh your page. What does your entity look like? How is the event trigger implemented?
Best,
Holger
answered
Holger Herrmann
0
I'd try the Microflow Timer widget or Web Sockets, for which there are several modules available.