Using the WebGL Widget

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Hi all,   I want to embed an Unity WebGL Application in my Mendix Web-App. Therefore im using the Widget from the Marketplace. However, it doesn't work. Everytime I get the Error: Offset is outside the bounds of the DataView RangeError: Offset is outside the bounds of the DataView  or e is not a function TypeError: e is not a function.   Does anyone have any experience using this widget and can provide any help? Would be really appreciated!!    For reconstruction: I upload the four files of the WebGL in Mendix and use the GUID for the URL, as explained in the Docs of the Widget. I tried this while compressing the build with gzip and br. I also tried uncompressed build. But nothing works for me..    Thanks in advance for your help!!   Cheers, Luis
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